Here is a collection of spells!

a screenshot of a visual debugging screen from unity, lots of colorored rectangles and some hexagons.

Five W and one H

Five W and one H is a method for establishing context.

  • Who
  • What
  • When
  • Why
  • How

MoSCoW

MoSCoW is a prioritisation technique borrowed from Agile. For scoping priorities. The letters stand for:

  • Must Have
  • Should Have
  • Could Have / Nice to have
  • Won’t Have this time

Lightweight social rules for learning spaces

The Recurse Center has some nice social rules which adress some of the behaviour which can be destructive to a good learning(or projecting) environment.

  • No feigning surprise “You shouldn’t act surprised when people say they don’t know something.”
  • No well-actuallys “A well-actually happens when someone says something that’s almost - but not entirely - correct, and you say, “well, actually…” and then give a minor correction.”
  • No back-seat driving “If you overhear people working through a problem, you shouldn’t give advice unless you’re actively participating in the conversation.”
  • No subtle -isms “Our last social rule bans subtle racism, sexism, homophobia, transphobia, and other kinds of bias.”

Decision memos

Decision memos are short documents describing a problem, a solution, and how the solution was arrived at.

  1. Define the problem
  2. Summarise your findings
  3. Step back and show how you got there

Some instructions for running a stand-up meeting

Some instructions for running a stand-up meeting written by Richard Lemarchand for their book A Playful Production Process.

A deck of lenses

A deck of perspectives to employ to a project. From the book The Art of Game Design by Jesse Schell.